Under the common concept of gamification there is a complex world within which there are different options, each with its own name. For those who enter it for the first time this can be confusing since all of them have their own features, functions and methodological elements. Gamification? Serious games? Game-Based Learning? In view of this mixture of possibilities, the following lines are presented as a road map to help follow the path of the educational game. For this purpose, this theoretical foundation includes a didactic example of GBL -published as a board game under the name "Cathedral 1221"- conceived and designed with the purpose of promoting and facilitating the study of the Middle Ages in Secondary Education. Its successful appl...
En este artículo queremos poner de manifiesto que el aprendizaje utilizando estrategias lúdicas mejo...
The disinterest of the students towards certain school subjects is a reality. In the case of Social ...
Esta propuesta plantea el alto grado de significación que adquiere la implementación de los juegos t...
Under the common concept of gamification there is a complex world within which there are different o...
Resumen: Parece que las últimas tendencias en educación pasan por introducir la gamificación en las ...
The gamification as a methodological strategy in the university educational context , it is an artic...
Digital games and gamification strategies maintain players' attention, require them to solve problem...
Within the thriving field of games-based learning (GBL), boardgames are amongst the most important e...
Currently, it is difficult for students to stay in the same place, they get bored very easily, espec...
A didactic experience based on gamification for the teaching of History of Art in 2nd year of High S...
The term gamification refers to the adoption of mechanics, instructions and components of the games,...
Currently the games are useful in the educational and work as teaching strategies, so that the main ...
Uno de los problemas más recurrentes en la enseñanza es la falta de motivación de los estu...
Board gaming is an emerging cultural industry tightly linked to informal learning activities over a ...
As a learning resource, the world of game and play offers itself as a powerful ally in the effort of...
En este artículo queremos poner de manifiesto que el aprendizaje utilizando estrategias lúdicas mejo...
The disinterest of the students towards certain school subjects is a reality. In the case of Social ...
Esta propuesta plantea el alto grado de significación que adquiere la implementación de los juegos t...
Under the common concept of gamification there is a complex world within which there are different o...
Resumen: Parece que las últimas tendencias en educación pasan por introducir la gamificación en las ...
The gamification as a methodological strategy in the university educational context , it is an artic...
Digital games and gamification strategies maintain players' attention, require them to solve problem...
Within the thriving field of games-based learning (GBL), boardgames are amongst the most important e...
Currently, it is difficult for students to stay in the same place, they get bored very easily, espec...
A didactic experience based on gamification for the teaching of History of Art in 2nd year of High S...
The term gamification refers to the adoption of mechanics, instructions and components of the games,...
Currently the games are useful in the educational and work as teaching strategies, so that the main ...
Uno de los problemas más recurrentes en la enseñanza es la falta de motivación de los estu...
Board gaming is an emerging cultural industry tightly linked to informal learning activities over a ...
As a learning resource, the world of game and play offers itself as a powerful ally in the effort of...
En este artículo queremos poner de manifiesto que el aprendizaje utilizando estrategias lúdicas mejo...
The disinterest of the students towards certain school subjects is a reality. In the case of Social ...
Esta propuesta plantea el alto grado de significación que adquiere la implementación de los juegos t...